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	<title>Comments on: Is Social Interaction Really That Important to MMOG Players?</title>
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	<link>http://www.edery.org/2006/02/is-social-interaction-really-that-important-to-mmog-players/</link>
	<description>For those interested in the business of making great video games. Entrepreneurial spirit a must.</description>
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		<title>By: reikaen</title>
		<link>http://www.edery.org/2006/02/is-social-interaction-really-that-important-to-mmog-players/comment-page-1/#comment-51446</link>
		<dc:creator>reikaen</dc:creator>
		<pubDate>Wed, 07 Mar 2007 19:49:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.edery.org/?p=111#comment-51446</guid>
		<description>rogues do not lvl the fastest

they can get killed very easly compared to hunters

paladins are a slow class 

rogues are fast but it depends on the player i lvl my rogue  slowlish lol i die alot im a paladin typa guy for example i have msn on when im on wow

the fastest classes are probly hunter and warlocks i would say no downtime for them  and fast killing  and low death rate

omg wow people ..*angry eq vet wonders off</description>
		<content:encoded><![CDATA[<p>rogues do not lvl the fastest</p>
<p>they can get killed very easly compared to hunters</p>
<p>paladins are a slow class </p>
<p>rogues are fast but it depends on the player i lvl my rogue  slowlish lol i die alot im a paladin typa guy for example i have msn on when im on wow</p>
<p>the fastest classes are probly hunter and warlocks i would say no downtime for them  and fast killing  and low death rate</p>
<p>omg wow people ..*angry eq vet wonders off</p>
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		<title>By: reikaen</title>
		<link>http://www.edery.org/2006/02/is-social-interaction-really-that-important-to-mmog-players/comment-page-1/#comment-51445</link>
		<dc:creator>reikaen</dc:creator>
		<pubDate>Wed, 07 Mar 2007 19:46:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.edery.org/?p=111#comment-51445</guid>
		<description>that was a stupid blog!

dude serously 

this is wow

of course people solo it was made so whiney lil bitches could play mmorpgs 

i play wow

people talk over guild chat while they get to 60 well 70 now..

wow isnt a very soical game

compared to others such as everquest and final fantasy11 where you have to play with  other people 

thats the problem?

did you really think people acaully grouped in wow? much at all ? i mean really?

you my friend have no idear  about mmorpgs *sigh

yes people to soilise but you dont need to be in a group to that theres guilds and you have a friends list 

that data is not good because most people are in the high lvls anyway lol so the fact is there lvling not playing the high game that matters</description>
		<content:encoded><![CDATA[<p>that was a stupid blog!</p>
<p>dude serously </p>
<p>this is wow</p>
<p>of course people solo it was made so whiney lil bitches could play mmorpgs </p>
<p>i play wow</p>
<p>people talk over guild chat while they get to 60 well 70 now..</p>
<p>wow isnt a very soical game</p>
<p>compared to others such as everquest and final fantasy11 where you have to play with  other people </p>
<p>thats the problem?</p>
<p>did you really think people acaully grouped in wow? much at all ? i mean really?</p>
<p>you my friend have no idear  about mmorpgs *sigh</p>
<p>yes people to soilise but you dont need to be in a group to that theres guilds and you have a friends list </p>
<p>that data is not good because most people are in the high lvls anyway lol so the fact is there lvling not playing the high game that matters</p>
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		<title>By: Alec Austin</title>
		<link>http://www.edery.org/2006/02/is-social-interaction-really-that-important-to-mmog-players/comment-page-1/#comment-375</link>
		<dc:creator>Alec Austin</dc:creator>
		<pubDate>Tue, 07 Feb 2006 20:27:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.edery.org/?p=111#comment-375</guid>
		<description>Letifer:  You&#039;re entirely correct re: my &quot;pathetic damage output&quot; crack.  I should&#039;ve specified pre-level 60 damage output.</description>
		<content:encoded><![CDATA[<p>Letifer:  You&#8217;re entirely correct re: my &#8220;pathetic damage output&#8221; crack.  I should&#8217;ve specified pre-level 60 damage output.</p>
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		<title>By: Letifer</title>
		<link>http://www.edery.org/2006/02/is-social-interaction-really-that-important-to-mmog-players/comment-page-1/#comment-374</link>
		<dc:creator>Letifer</dc:creator>
		<pubDate>Tue, 07 Feb 2006 19:32:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.edery.org/?p=111#comment-374</guid>
		<description>Players don&#039;t choose their class based on how easy it is to solo.  They choose their class either depending on what they think they&#039;ll enjoy the most, or what their current clan needs.

@Alec Austin: Pathetic damage output?  Lol.  When all classes are geared out with epics in the end game, warriors are always top contenders on the damage meters.  Other than that, you&#039;re pretty much dead-on.

Hunters and warriors aren&#039;t the most soloable classes.  Just look at all the gold farmers and what classes they choose (Lol, only kidding, but it does prove a good point).  Rogues and hunters are the classes that level to 60 the fastest.  Now I know it doesn&#039;t say that rogues are the most soloable, they&#039;re up there, but they&#039;re the fastest to level to 60, which is what that data is really saying.  Players rush to 60 so they can enjoy the game more, because they&#039;re more powerful.

Warriors are VERY soloable at 60 if they&#039;re well geared and fury specced, but that&#039;s not the point, since you need 60 and good enough gear to be able to do so.

Based on their ability to have pets, hunters and warlocks are obviously the top solo classes.</description>
		<content:encoded><![CDATA[<p>Players don&#8217;t choose their class based on how easy it is to solo.  They choose their class either depending on what they think they&#8217;ll enjoy the most, or what their current clan needs.</p>
<p>@Alec Austin: Pathetic damage output?  Lol.  When all classes are geared out with epics in the end game, warriors are always top contenders on the damage meters.  Other than that, you&#8217;re pretty much dead-on.</p>
<p>Hunters and warriors aren&#8217;t the most soloable classes.  Just look at all the gold farmers and what classes they choose (Lol, only kidding, but it does prove a good point).  Rogues and hunters are the classes that level to 60 the fastest.  Now I know it doesn&#8217;t say that rogues are the most soloable, they&#8217;re up there, but they&#8217;re the fastest to level to 60, which is what that data is really saying.  Players rush to 60 so they can enjoy the game more, because they&#8217;re more powerful.</p>
<p>Warriors are VERY soloable at 60 if they&#8217;re well geared and fury specced, but that&#8217;s not the point, since you need 60 and good enough gear to be able to do so.</p>
<p>Based on their ability to have pets, hunters and warlocks are obviously the top solo classes.</p>
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		<title>By: Anonymous</title>
		<link>http://www.edery.org/2006/02/is-social-interaction-really-that-important-to-mmog-players/comment-page-1/#comment-368</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Tue, 07 Feb 2006 14:35:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.edery.org/?p=111#comment-368</guid>
		<description>Interesting data, but I&#039;m with David -- given the huge variety of motivations, experience, and commitment from players, it&#039;s hard to justify a broad conclusion -- maybe just &quot;socializing may not be as important to all players as we thought it was (based on conjecture)...</description>
		<content:encoded><![CDATA[<p>Interesting data, but I&#8217;m with David &#8212; given the huge variety of motivations, experience, and commitment from players, it&#8217;s hard to justify a broad conclusion &#8212; maybe just &#8220;socializing may not be as important to all players as we thought it was (based on conjecture)&#8230;</p>
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		<title>By: Alec Austin</title>
		<link>http://www.edery.org/2006/02/is-social-interaction-really-that-important-to-mmog-players/comment-page-1/#comment-365</link>
		<dc:creator>Alec Austin</dc:creator>
		<pubDate>Tue, 07 Feb 2006 06:19:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.edery.org/?p=111#comment-365</guid>
		<description>Warriors are soloable?  Seriously?  *snerk*

More to the point, I think that pretty much all the classes in WoW can operate solo, and that the class distribution data (with Priests being more common than Warlocks, which are *much* more solo-friendly) doesn&#039;t really support the study&#039;s conclusions.  Some points to consider:

* Combat-ready pets increase the ability to go solo, but that&#039;s two classes (Warlock and Hunter).  In the alliance, the Hunter is #2, while the Warlock is dead last.  In the Horde, both Warlocks and Hunters are the third from their respective end.  I suspect that all this means that Warlocks are more complicated to play than hunters are.  (Multiple pet selection, plus they require soulstones for all their best powers.)

* Unless I&#039;m misremembering, Warrior is the only class available to every race.  That in and of itself might skew the stats towards more warriors.  They&#039;re also one of two classes that get to wear plate (Paladin being the other).  That increases their solo potential, though their pathetic damage output compared to Rogues and Mages decreases it.  Paladins are actually far better suited to soloing, since they can heal themselves.

* Rogues are probably the best class for levelling solo.  They have stealth abilities (which help them choose their fights) and massive damage output.  On the downside, they have light armor and can&#039;t heal themselves, but as long as they draw their foes one at a time, they still level faster than Paladins and Shamans, who kill mobs more slowly.

So according to my analysis, if soloing was the only issue at stake, you&#039;d be seeing a whole lot more Paladins, Rogues, and Shamans, with Hunters and Warlocks also being high on the list.  As it is?  They&#039;re kind of spread out, and Warriors (the tank/meat shield class!) is #1 in both factions.  Either my analysis is flawed (always a possibility, but I&#039;m biased against that interpretation), a plurality of WoW players think Warriors solo better than other classes despite evidence to the contrary, or other factors are influencing class choices.

My money&#039;s on the last option.</description>
		<content:encoded><![CDATA[<p>Warriors are soloable?  Seriously?  *snerk*</p>
<p>More to the point, I think that pretty much all the classes in WoW can operate solo, and that the class distribution data (with Priests being more common than Warlocks, which are *much* more solo-friendly) doesn&#8217;t really support the study&#8217;s conclusions.  Some points to consider:</p>
<p>* Combat-ready pets increase the ability to go solo, but that&#8217;s two classes (Warlock and Hunter).  In the alliance, the Hunter is #2, while the Warlock is dead last.  In the Horde, both Warlocks and Hunters are the third from their respective end.  I suspect that all this means that Warlocks are more complicated to play than hunters are.  (Multiple pet selection, plus they require soulstones for all their best powers.)</p>
<p>* Unless I&#8217;m misremembering, Warrior is the only class available to every race.  That in and of itself might skew the stats towards more warriors.  They&#8217;re also one of two classes that get to wear plate (Paladin being the other).  That increases their solo potential, though their pathetic damage output compared to Rogues and Mages decreases it.  Paladins are actually far better suited to soloing, since they can heal themselves.</p>
<p>* Rogues are probably the best class for levelling solo.  They have stealth abilities (which help them choose their fights) and massive damage output.  On the downside, they have light armor and can&#8217;t heal themselves, but as long as they draw their foes one at a time, they still level faster than Paladins and Shamans, who kill mobs more slowly.</p>
<p>So according to my analysis, if soloing was the only issue at stake, you&#8217;d be seeing a whole lot more Paladins, Rogues, and Shamans, with Hunters and Warlocks also being high on the list.  As it is?  They&#8217;re kind of spread out, and Warriors (the tank/meat shield class!) is #1 in both factions.  Either my analysis is flawed (always a possibility, but I&#8217;m biased against that interpretation), a plurality of WoW players think Warriors solo better than other classes despite evidence to the contrary, or other factors are influencing class choices.</p>
<p>My money&#8217;s on the last option.</p>
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