<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: User-Generated Content: The Good, The Bad, and The Ugly</title>
	<atom:link href="http://www.edery.org/2006/05/user-generated-content-the-good-the-bad-and-the-ugly/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.edery.org/2006/05/user-generated-content-the-good-the-bad-and-the-ugly/</link>
	<description>For those interested in the business of making great video games. Entrepreneurial spirit a must.</description>
	<lastBuildDate>Wed, 08 Feb 2012 08:07:36 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.3.1</generator>
	<item>
		<title>By: idfan</title>
		<link>http://www.edery.org/2006/05/user-generated-content-the-good-the-bad-and-the-ugly/comment-page-1/#comment-25196</link>
		<dc:creator>idfan</dc:creator>
		<pubDate>Fri, 03 Nov 2006 23:01:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.edery.org/?p=202#comment-25196</guid>
		<description>You know that john romero does not work at id anymore right?</description>
		<content:encoded><![CDATA[<p>You know that john romero does not work at id anymore right?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Astarsis</title>
		<link>http://www.edery.org/2006/05/user-generated-content-the-good-the-bad-and-the-ugly/comment-page-1/#comment-10043</link>
		<dc:creator>Astarsis</dc:creator>
		<pubDate>Fri, 04 Aug 2006 07:52:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.edery.org/?p=202#comment-10043</guid>
		<description>Interesting subject. 

But I think the modders (as well as small companies) bring 
a lot of freshness to the industry. It&#039;s only a minority 
that focus on extreme content. I mean seriously, once a nude 
mod is done, who need a second one ? And at worst it takes 
5 minutes to do. Less if you&#039;re an artist.

Exception exist, such as the better bodies project for Morrowind,
(that&#039;s the game before Oblivion, same serie: Elder Scrolls) 
but that project focus was to fix the badly designed bodies and 
implement a base from which normal-world clothing (dresses, etc) 
could be worn for the ladies, rather than just men&#039;s garb. 
The nudity was a very minor aspect, and a lot of the modders 
involved in the better bodies/better clothing were women

It&#039;s a bit disapointing that John Romero, whith the kind of 
technical ressources they got at ID Software didn&#039;t took the 
time to double check the facts. It would have taken any ID 
staff about 5 minutes to unpack the oblivion archive (.bsa) 
and verify the content.

They would have found like everyone else the the topless content 
was already there.

That said the rerating had very little to do with nudity. 
A quick browsing through popular video hosting sites 
(I let you guess which ones, REALLY EASY to guess) with the 
simple keyword oblivion with reveal a nice collection of 
rather disturbing gameplay.

I mean seriously was this suppose to be a fantasy rpg 
or a rape simulator ? Even the japanese don&#039;t go that far 
(I&#039;m no expert, but I&#039;ve heard no rumors worst that that)

ID Software should keep to doing great games and not mingle 
in what&#039;s none of their business. Especially since ID should 
first question itself about violence, before they question 
modders about nudity. The game industry as a whole is slipping 
on a slipery line that the movie industry never explored. 
Lying about content.

Let&#039;s hope the game industry stop pointing fingers and 
move their collective *** (censored :P)</description>
		<content:encoded><![CDATA[<p>Interesting subject. </p>
<p>But I think the modders (as well as small companies) bring<br />
a lot of freshness to the industry. It&#8217;s only a minority<br />
that focus on extreme content. I mean seriously, once a nude<br />
mod is done, who need a second one ? And at worst it takes<br />
5 minutes to do. Less if you&#8217;re an artist.</p>
<p>Exception exist, such as the better bodies project for Morrowind,<br />
(that&#8217;s the game before Oblivion, same serie: Elder Scrolls)<br />
but that project focus was to fix the badly designed bodies and<br />
implement a base from which normal-world clothing (dresses, etc)<br />
could be worn for the ladies, rather than just men&#8217;s garb.<br />
The nudity was a very minor aspect, and a lot of the modders<br />
involved in the better bodies/better clothing were women</p>
<p>It&#8217;s a bit disapointing that John Romero, whith the kind of<br />
technical ressources they got at ID Software didn&#8217;t took the<br />
time to double check the facts. It would have taken any ID<br />
staff about 5 minutes to unpack the oblivion archive (.bsa)<br />
and verify the content.</p>
<p>They would have found like everyone else the the topless content<br />
was already there.</p>
<p>That said the rerating had very little to do with nudity.<br />
A quick browsing through popular video hosting sites<br />
(I let you guess which ones, REALLY EASY to guess) with the<br />
simple keyword oblivion with reveal a nice collection of<br />
rather disturbing gameplay.</p>
<p>I mean seriously was this suppose to be a fantasy rpg<br />
or a rape simulator ? Even the japanese don&#8217;t go that far<br />
(I&#8217;m no expert, but I&#8217;ve heard no rumors worst that that)</p>
<p>ID Software should keep to doing great games and not mingle<br />
in what&#8217;s none of their business. Especially since ID should<br />
first question itself about violence, before they question<br />
modders about nudity. The game industry as a whole is slipping<br />
on a slipery line that the movie industry never explored.<br />
Lying about content.</p>
<p>Let&#8217;s hope the game industry stop pointing fingers and<br />
move their collective *** (censored :P)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: GreatBritishProducer</title>
		<link>http://www.edery.org/2006/05/user-generated-content-the-good-the-bad-and-the-ugly/comment-page-1/#comment-1512</link>
		<dc:creator>GreatBritishProducer</dc:creator>
		<pubDate>Tue, 09 May 2006 13:01:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.edery.org/?p=202#comment-1512</guid>
		<description>The nude skins in Oblivion were exposed by modders, not introduced. The Hot Coffee functionality in Grand Theft Auto was similarly exposed, not introduced. The developers of these games left themselves vulnerable to a negative political climate, and are suffering the (overblown, unfair, but nevertheless inevitable) consequences.

Essentially, it’s not new for users/consumers/the public to reach into the heart of an industry and force improved self regulation. The modders have done the industry a favour. 
However, I fear that the response will be persistently immature and detrimental to the industry in the same way the ‘nanny state’ which purveys modern British society, and as such enforces rules and regulations that conflict with common sense and serve to restrict beyond informed censorship. This is evident in how we now have to teach and deal with children, the power of health and safety, employment law and the health service among others. The press/media can never run out of stories on such topics.</description>
		<content:encoded><![CDATA[<p>The nude skins in Oblivion were exposed by modders, not introduced. The Hot Coffee functionality in Grand Theft Auto was similarly exposed, not introduced. The developers of these games left themselves vulnerable to a negative political climate, and are suffering the (overblown, unfair, but nevertheless inevitable) consequences.</p>
<p>Essentially, it’s not new for users/consumers/the public to reach into the heart of an industry and force improved self regulation. The modders have done the industry a favour.<br />
However, I fear that the response will be persistently immature and detrimental to the industry in the same way the ‘nanny state’ which purveys modern British society, and as such enforces rules and regulations that conflict with common sense and serve to restrict beyond informed censorship. This is evident in how we now have to teach and deal with children, the power of health and safety, employment law and the health service among others. The press/media can never run out of stories on such topics.</p>
]]></content:encoded>
	</item>
</channel>
</rss>

