Highlight: ARG Network
I don’t write about ARGs as often as I should (partially because they tend to be so complex that I just don’t have time to dig in, even though I really want to.) But ARGs are an important phenomenon, and anyone interested in the future of online entertainment can’t completely ignore them. The ARG Network recently posted three stories that highlight how interesting this space is:
If you’ve been following developments in the ARG space, none of this will be new to you. But if you haven’t, these links should prove useful. You might also want to review Wikipedia’s record of the famous I Love Bees ARG (there’s more information about that at ARGN as well.) I should note that I’m not vouching for the effectiveness of the current generation of ARGs, especially as marketing vehicles. There’s plenty of debate on the subject. (BTW, the previous link also leads to some interesting information on a “successful” ARG created for Audi; very interesting.) I’m personally more interested in ARGs as self-sustaining entertainment and as truly integrated extensions to existing media franchises (such as the Lost ARG). Of course, the line between an “integrated extension” of a media franchise and “marketing for” a media franchise is blurry… but concentrating on the former probably encourages a richer (and probably more profitable) relationship with fans. Anyway, more on this topic some other time. |






There’s also an IGDA Alternate Reality Games SIG, which I’ve actually never viewed as worthwhile. ARGs remain an obscure topic of interest despite such films as The Game with Michael Douglas and The Man Who Knew Too Little with Bill Murray. I’d hardly consider ARGs “important” or a “phenomenon”. The title Alternate Reality Games is a tad too fancy for what amounts to modern Cowboys and Indians for adults.
Comment by Morgan Ramsay — August 7, 2006 @ 3:20 am