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	<title>Comments on: Articles of Interest</title>
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	<link>http://www.edery.org/2008/06/articles-of-interest-119/</link>
	<description>For those interested in the business of making good video games. Entrepreneurial spirit a must.</description>
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		<title>By: Kim</title>
		<link>http://www.edery.org/2008/06/articles-of-interest-119/comment-page-1/#comment-189417</link>
		<dc:creator>Kim</dc:creator>
		<pubDate>Wed, 18 Jun 2008 04:30:25 +0000</pubDate>
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		<description>&gt;As always, the truth is probably somewhere in between (though I’d lean towards the higher end for free MMOGs that do a good job of serving niche audiences and/or that have more creative revenue-generating mechanisms

Isn&#039;t this a bit like saying (a) &quot;revenue will be higher for people that have the better products&quot;, uh, ok I agree, and (b) to the point about niches, it&#039;s generally the case that as you go larger, margins fall, or in this case, ARPU (and I&#039;d guess margins with it). 

So I agree, but I&#039;d say that&#039;s basically built into the model.

The question is not what the ARPU is, but what the margins are. I&#039;d rather do a $2ARPU (I&#039;m assuming that&#039;s monthly) for an audience of 500k, bringing in $1M/mo on a product that cost 2M to develop, than the risk involved on a $100M that would need to hit 5x the ARPU on 10x the user base to break even in the same time.</description>
		<content:encoded><![CDATA[<p>&gt;As always, the truth is probably somewhere in between (though I’d lean towards the higher end for free MMOGs that do a good job of serving niche audiences and/or that have more creative revenue-generating mechanisms</p>
<p>Isn&#8217;t this a bit like saying (a) &#8220;revenue will be higher for people that have the better products&#8221;, uh, ok I agree, and (b) to the point about niches, it&#8217;s generally the case that as you go larger, margins fall, or in this case, ARPU (and I&#8217;d guess margins with it). </p>
<p>So I agree, but I&#8217;d say that&#8217;s basically built into the model.</p>
<p>The question is not what the ARPU is, but what the margins are. I&#8217;d rather do a $2ARPU (I&#8217;m assuming that&#8217;s monthly) for an audience of 500k, bringing in $1M/mo on a product that cost 2M to develop, than the risk involved on a $100M that would need to hit 5x the ARPU on 10x the user base to break even in the same time.</p>
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