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	<title>Comments on: The Price of a Norwegian Sweater</title>
	<atom:link href="http://www.edery.org/2009/01/the-price-of-a-norwegian-sweater/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.edery.org/2009/01/the-price-of-a-norwegian-sweater/</link>
	<description>For those interested in the business of making great video games. Entrepreneurial spirit a must.</description>
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		<title>By: David J Edery</title>
		<link>http://www.edery.org/2009/01/the-price-of-a-norwegian-sweater/comment-page-1/#comment-240027</link>
		<dc:creator>David J Edery</dc:creator>
		<pubDate>Mon, 19 Jan 2009 18:13:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.edery.org/?p=804#comment-240027</guid>
		<description>&gt; Of course, if this were always true, then people would feel $60 games were a 
&gt; better buy for those that had an $70 “collectors edition”.

That&#039;s precisely what I speculated during my IGDA Leadership Forum lecture. There are examples in other industries, i.e., &lt;a href=&quot;http://tools-for-thought.com/2008/07/22/review-predictably-irrational/&quot; rel=&quot;nofollow&quot;&gt;sales of a small bread-maker&lt;/a&gt; increasing simply because a larger, more expensive model was introduced to the market.</description>
		<content:encoded><![CDATA[<p>> Of course, if this were always true, then people would feel $60 games were a<br />
> better buy for those that had an $70 “collectors edition”.</p>
<p>That&#8217;s precisely what I speculated during my IGDA Leadership Forum lecture. There are examples in other industries, i.e., <a href="http://tools-for-thought.com/2008/07/22/review-predictably-irrational/" rel="nofollow">sales of a small bread-maker</a> increasing simply because a larger, more expensive model was introduced to the market.</p>
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		<title>By: Kim Pallister</title>
		<link>http://www.edery.org/2009/01/the-price-of-a-norwegian-sweater/comment-page-1/#comment-240014</link>
		<dc:creator>Kim Pallister</dc:creator>
		<pubDate>Mon, 19 Jan 2009 16:52:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.edery.org/?p=804#comment-240014</guid>
		<description>I call this the &#039;triple burger&#039; approach. I&#039;m not sure how many tri- and quad-patty burgers fast food places sell, but I&#039;ll bet there are more guilt-free doubles sold for having them on the menu.

Of course, if this were always true, then people would feel $60 games were a better buy for those that had an $70 &quot;collectors edition&quot;.</description>
		<content:encoded><![CDATA[<p>I call this the &#8216;triple burger&#8217; approach. I&#8217;m not sure how many tri- and quad-patty burgers fast food places sell, but I&#8217;ll bet there are more guilt-free doubles sold for having them on the menu.</p>
<p>Of course, if this were always true, then people would feel $60 games were a better buy for those that had an $70 &#8220;collectors edition&#8221;.</p>
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		<title>By: axcho</title>
		<link>http://www.edery.org/2009/01/the-price-of-a-norwegian-sweater/comment-page-1/#comment-239966</link>
		<dc:creator>axcho</dc:creator>
		<pubDate>Mon, 19 Jan 2009 04:41:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.edery.org/?p=804#comment-239966</guid>
		<description>Hmm. I&#039;d never thought of that before, but it makes a lot of sense. Maybe I should amend my notes on Designing for Virtual Item Sales with this new information (and a link back to your post, of course). Thanks for sharing this observation! :D</description>
		<content:encoded><![CDATA[<p>Hmm. I&#8217;d never thought of that before, but it makes a lot of sense. Maybe I should amend my notes on Designing for Virtual Item Sales with this new information (and a link back to your post, of course). Thanks for sharing this observation! :D</p>
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		<title>By: Kees</title>
		<link>http://www.edery.org/2009/01/the-price-of-a-norwegian-sweater/comment-page-1/#comment-239722</link>
		<dc:creator>Kees</dc:creator>
		<pubDate>Fri, 16 Jan 2009 21:28:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.edery.org/?p=804#comment-239722</guid>
		<description>This reminds a bit of when we started selling N+ on XBLA and some users commented that the disk space/size of the game (in MB) was very small so it could not possibly worth 800 MS points.

Not exactly the same issue, but not doubt related somehow :)</description>
		<content:encoded><![CDATA[<p>This reminds a bit of when we started selling N+ on XBLA and some users commented that the disk space/size of the game (in MB) was very small so it could not possibly worth 800 MS points.</p>
<p>Not exactly the same issue, but not doubt related somehow :)</p>
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