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	<title>Comments on: Motion Plus Plus</title>
	<atom:link href="http://www.edery.org/2009/06/motion-plus-plus/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.edery.org/2009/06/motion-plus-plus/</link>
	<description>For those interested in the business of making good video games. Entrepreneurial spirit a must.</description>
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		<title>By: David J Edery</title>
		<link>http://www.edery.org/2009/06/motion-plus-plus/comment-page-1/#comment-258475</link>
		<dc:creator>David J Edery</dc:creator>
		<pubDate>Sat, 13 Jun 2009 07:26:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.edery.org/?p=1014#comment-258475</guid>
		<description>Wow... I&#039;ve never heard of the Bio Sensor. :-) Can&#039;t say I&#039;m surprised it didn&#039;t get much developer support, given the context in which it was released!</description>
		<content:encoded><![CDATA[<p>Wow&#8230; I&#8217;ve never heard of the Bio Sensor. :-) Can&#8217;t say I&#8217;m surprised it didn&#8217;t get much developer support, given the context in which it was released!</p>
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		<title>By: Mark DeLoura</title>
		<link>http://www.edery.org/2009/06/motion-plus-plus/comment-page-1/#comment-258449</link>
		<dc:creator>Mark DeLoura</dc:creator>
		<pubDate>Sat, 13 Jun 2009 01:17:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.edery.org/?p=1014#comment-258449</guid>
		<description>The vitality sensor doesn&#039;t seem to be particularly new; it&#039;s similar to the Bio Sensor produced for Tetris64 in Japan about a decade ago (http://en.wikipedia.org/wiki/Tetris_64). It&#039;ll be interesting to see if it gets more support from developers though, now that exercise gaming is becoming more mainstream!</description>
		<content:encoded><![CDATA[<p>The vitality sensor doesn&#8217;t seem to be particularly new; it&#8217;s similar to the Bio Sensor produced for Tetris64 in Japan about a decade ago (<a href="http://en.wikipedia.org/wiki/Tetris_64" rel="nofollow">http://en.wikipedia.org/wiki/Tetris_64</a>). It&#8217;ll be interesting to see if it gets more support from developers though, now that exercise gaming is becoming more mainstream!</p>
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		<title>By: drdon</title>
		<link>http://www.edery.org/2009/06/motion-plus-plus/comment-page-1/#comment-258410</link>
		<dc:creator>drdon</dc:creator>
		<pubDate>Fri, 12 Jun 2009 19:12:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.edery.org/?p=1014#comment-258410</guid>
		<description>I have to agree with your first paragraph. For me, the console is not the be-all-end-all of games. Especially in this day and age where there are so many platforms and so many approaches to games and even what a game is. I am an old fart, but still love to play compelling games. A while back, I was playing Metal Gear with a neighborhood kid. I totally sucked at it. Give me Samarost!</description>
		<content:encoded><![CDATA[<p>I have to agree with your first paragraph. For me, the console is not the be-all-end-all of games. Especially in this day and age where there are so many platforms and so many approaches to games and even what a game is. I am an old fart, but still love to play compelling games. A while back, I was playing Metal Gear with a neighborhood kid. I totally sucked at it. Give me Samarost!</p>
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		<title>By: Kim</title>
		<link>http://www.edery.org/2009/06/motion-plus-plus/comment-page-1/#comment-258046</link>
		<dc:creator>Kim</dc:creator>
		<pubDate>Mon, 08 Jun 2009 15:47:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.edery.org/?p=1014#comment-258046</guid>
		<description>&gt;the number of people who have ridiculed Nintendo’s Wii Vitality Sensor

Not unlike E3 a number of years ago, where the industry as a whole ridiculed the Wii. Amazing how closed people are to new ideas.

On sony:

I&#039;m actually feeling now like there&#039;s a chance they&#039;ll get some &#039;escape velocity&#039;. They&#039;re close to getting a critical mass installed base, their HW has the most headroom in it (so they&#039;ll benefit more than others from a longer life cycle), the Blue-ray selling point is still a good one as the format gets more momentum, and they still have a lot of momentum in the PS brand. 

They were clearly furthest behind in the motion-sensor arena, but there&#039;s some interesting stuff that can be done in combining a camera with a wand, and there&#039;s a chance they might undercommit and overdeliver on that front. (On the other hand, the reality of Natal cannot *possibly* live up to Molyneux&#039;s hype.</description>
		<content:encoded><![CDATA[<p>&gt;the number of people who have ridiculed Nintendo’s Wii Vitality Sensor</p>
<p>Not unlike E3 a number of years ago, where the industry as a whole ridiculed the Wii. Amazing how closed people are to new ideas.</p>
<p>On sony:</p>
<p>I&#8217;m actually feeling now like there&#8217;s a chance they&#8217;ll get some &#8216;escape velocity&#8217;. They&#8217;re close to getting a critical mass installed base, their HW has the most headroom in it (so they&#8217;ll benefit more than others from a longer life cycle), the Blue-ray selling point is still a good one as the format gets more momentum, and they still have a lot of momentum in the PS brand. </p>
<p>They were clearly furthest behind in the motion-sensor arena, but there&#8217;s some interesting stuff that can be done in combining a camera with a wand, and there&#8217;s a chance they might undercommit and overdeliver on that front. (On the other hand, the reality of Natal cannot *possibly* live up to Molyneux&#8217;s hype.</p>
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