The Cost of Turnover
When it comes to turnover, game companies tend to look extremely good or extremely bad — there’s not much middle ground. This speaks to both the passionate nature of game developers, and the merciless development schedules (and/or questionable employment practices) of some companies. So, for those struggling with high turnover, I thought I’d write a little story. What’s it cost you when an unhappy employee (who could have been happy with better compensation, hours, and/or working environment) leaves your company? |

Henry Jenkins, co-director and founder of the MIT Comparative Media Studies Program (which I work for), has begun writing a blog. If you haven’t already visited, you should. Henry’s an amazing thinker and writer, and I’ve learned a lot from him.
PS. Henry writes about everything: games, movies, TV, comics, social media… the works.
PPS. His blog was launched in anticipation of his new book, Convergence Culture, which you should also check out.










