Bio: Manager and Principal of Fuzbi, a consulting firm focused on the business and design of online video games, and research affiliate of the MIT Comparative Media Studies Program.
In2Games develops a “more accurate” and “universal” (i.e. USB) motion-sensitive game controller. Very interesting, but probably futile unless a major platform or publisher embraces it.
It is becoming increasingly common to read about patents and prototypes of systems that enable gameplay through pure thought-control. Awesome. Here’s another.
Thought-provoking list of “must-have” user-created items in Second Life. Gives insight into the nature of the sandbox and the great creativity of its users.
The In2Games controller looks nice, but the half-second lag completely kills its usability for games or any other feedback-heavy activity. Hope they can solve that.
The In2Games controller looks nice, but the half-second lag completely kills its usability for games or any other feedback-heavy activity. Hope they can solve that.
Comment by breath — October 25, 2006 @ 2:33 am