“Depressing” Games
A question I’d like to pose: do you think a game with a serious theme (i.e. the Holocaust, or the African-American civil rights movement) could be commercially successful in the US market? Such a game would almost certainly go a long way towards silencing skeptics who say “games can’t be art.” More importantly, it would help young people understand the great injustices of the past. Reading a textbook is one thing, playing a prisoner in a concentration camp is quite another. But would these games reach enough people? Would they be profitable? And how would you make them fun without blurring the social message? |





