Virtual Voice
Real-time communication in modern MMORPGs is a funny thing. With rare exception, it tends to resemble anything but “role-playing”. MMO user text generally consists of acronyms (LOL, ROFL, etc), poor grammar, and a million little references to the outside world (”hang on, my dog is barking.”) Speech is, in some ways, even worse — nothing like the screech of a petulant 10-year-old (or the sound of a toilet flushing in the background) to disturb the illusion of fantasy. Outside the context of self-policed, dedicated role-playing servers, this may be impossible to “fix”. I put “fix” in quotes because it’s unclear that this is a problem of any real significance — it’s quite possible that the majority of potential players really don’t miss the opportunity to role-play more deeply, even in the “perfect” environment for it. But my gut tells me that, at a bare minimum, there’s room for something more than what’s available today. |

- Circuit City is dipping its toes into used game sales. Didn’t work out for Best Buy; I’ll be curious to see if it works out for CC.
- Nickelodeon’s ME:TV, airing from 5pm to 6pm, will showcase original user-generated content uploaded by kids. The show will include a participatory element (real-time voting via Nick.com, etc.) Love it!
- Henry writes about Bandai’s attempts to court US pirates of Japanese anime.
- Border Watch, which enables live viewing of the Texas/Mexico border, has recorded 200k subscribers, 25M hits, and 12k emails, and is now seeking to become a permanently sustainable program. (Very serious) big brother concerns aside, this is an example of something that could be turned into a crowd-sourcing game, though the current level of interest possibly indicates that such design effort isn’t even necessary.
- Interview with Capcom Marketing VP, Charles Bellfield, which focuses in part on incorporating user-feedback into game design, encouraging word of mouth, etc. The interview doesn’t delve as deeply as I’d like, but it’s good to see another major publisher focusing on these issues.







