Articles of Interest
Gamasutra tells the history of Activision. You won’t learn too many lessons (aside from the hopefully obvious ones like “don’t piss off your key employees” and “floods of bad content jeopardize entire ecosystems”) but I enjoyed this anyway. A great article by Kim addressing the impact of free games that are created by advertisers like Barbie/Mattel and distributed with little or no direct monetization in mind (beyond helping to sell physical product.) Rich Hilleman (of EA) alluded to the same phenomenon during one of my GDC panels when he said Kellogg is our competition. WoW is up to 9M paying subs. Tremendous. I occasionally resolve to pay less attention to Second Life, only to be sucked back in. The latest: Linden Labs has banned gambling. (By most accounts, gambling has represented a large percentage of all economic activity in SL.) A wise friend of mine noted that effective enforcement mechanisms remain unclear, and even with meaningful enforcement, you’re likely to see the real-world equivalent of basement casinos spring up — only in more interesting ways! Relatedly, Ginko Financial, a SL virtual bank, is “in crisis” because customers panicked and attempted to withdraw more funds than the bank had available, forcing it to cap withdrawals. Law & economics professors, have fun with that one! And lastly, Chris Anderson writes about his decision to abandon SL and quotes some very interesting counter-arguments from Wagner James Au. My favorite Anderson quote:
Favorite Au quote:
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