GDC Session: Advertising & Games
My GDC lecture has been scheduled for Wednesday, 2/20, at 9am in West Hall, room 2002. I hope to see some of you there. :-) Advertising & Games – Opportunities, Pitfalls, and Competition: This lecture will explore some of the latest research in advertising (in general) and advertising in games (in specific), give tips on making advertising more effective, and share ideas around new ways to advertise with games. This lecture will not be another exercise in affirmation. Attendees will learn what is actually worth an advertiser’s dollar and what is not. Relatedly, attendees will gain some insight into the coming wave of advertising-supported games and “promogames” — i.e. the Xbox Burger King Games — that will change the competitive landscape of the entire game industry will also learn about new game/advertising models, as opportunities and competition. |

Hi all — just a quick note to announce that XBLA (and our larger division, “Digitally Distributed Games”) is looking for seasoned producers to help manage our 1st party and indie-published game development projects. You can find the full job description and apply via Microsoft.com. A brief summary of the JD is copied below. PS. While enthusiasm is appreciated and encouraged, please do not submit resumes directly to me. That’s what the website is for! (Seriously. Don’t send me your resume.)
The Xbox Live Digitally Distributed Games (DDG) team is a newly formed organization focused on digital distribution of games via Xbox Live Marketplace. As part of the DDG Publishing PM team, your responsibilities will include driving the complete product cycle of multiple games from initial concept to release. The ability to ship games on a predictable and reliable schedule is paramount.
Qualifications/Skills:
- Passion for and knowledge of games.
- Strong cross-team communication skills. You can talk to creatives (e.g. artists and game designers), technical people (e.g. programmers), and non-technical people (e.g. PR and Marketing) alike.
- Exceptional organization skills. You are detailed and organized. You never let anything fall through the cracks.
- You have experience shipping games through two product cycles, preferably on Xbox 360.







