The Future of the IGDA
By now, most of you have read about the serious flare-up ignited by Mike Capps at the IGDA Leadership Forum. (For those that haven’t — Mike is CEO of Epic and formerly a board member of the IGDA, and he made some comments which sounded like he was endorsing crunch time and, some would argue, putting down people who reject crunch time.) This has already been covered extensively by the press and debated by prominent IGDA members, so I’m not going to discuss it in depth. I’ll simply say that it’s fair to accuse Mike of being careless with his words, especially given his position in the industry and in the IGDA, but it’s also probably not fair to brand Mike a “management dickhead” or to equate Epic with EA during the “EA Spouse controversy” days. Epic is not EA, and Mike is not someone who views employees as expendable resources. (Epic’s employees don’t seem to feel horribly unappreciated, either; according to Mike, Epic’s voluntary turnover rate averaged around 1.1% from 2006 to 2008. For reference, average tech industry turnover rates, pre-recession, were approximately 20%. Anything below 5% was considered shockingly good for a company with more than 50 employees.) So anyway, I’m going to sidestep the question of whether or not the IGDA should be taking a hard stand on quality of life issues (which, to be clear, are a big deal to me — I’ve never appreciated our industry’s dismissive attitude towards work-life balance.) That is, frankly, a much less important question than this: what exactly is the IGDA supposed to stand for, and who does it represent? |

I’m happy to share the following announcement, brought to you by the current generation of MIT Game Tycoons. :-)
Digital distribution, marketing, and in-game advertising are the themes of MIT Sloan School of Management’s inaugural Business in Gaming Conference being held on Friday, May 8, 2009 on the business school’s campus. Ken Levine, president of 2K Boston and creator of BioShock, will serve as the conference’s closing keynote. Other speakers include: Susan Bonds, 42 Entertainment’s president and CEO, John Rizzo, CEO of Zeebo, and Curt Schilling, three-time World Series champion and founder of 38 Studios.
Ethan and I will be on a panel together in the afternoon. Sadly, I won’t be around for the rest of the conference (coincidentally, there’s another event at MIT that I must attend that day) so if you’re attending BIG, please say hello during the brief window that I’m present!







